Mobile apps for iOS and Android
One codebase for both stores, and an app that still works when the signal drops.
Let's talk about your projectWe publish our own apps on the App Store and Google Play, so the release path is not something we learn on your project: signing, permissions, screenshots, reviews and rejections are familiar ground. That is usually the difference between shipping in a week and shipping in two months.
We work from a single codebase for iOS and Android, which halves the cost of keeping the app alive after launch — where the money actually goes. And we design for what happens here every day: the connection drops. Whatever can be stored on the phone is stored, and syncs when it comes back.
What it includes
iOS and Android at once
One codebase, two stores. Lower maintenance cost and no version left behind.
Works offline
Data is kept on the device and uploads itself once the signal returns. Nothing is lost in between.
Store publishing
Accounts, listings, screenshots and reviews. We publish our own apps and know why submissions get rejected.
Accessibility and three languages
Screen reader support, text sizing, and Spanish, English and Portuguese copy from the design stage.
Frequent questions
How much does an app cost?
Do I need my own developer accounts?
What happens after launch?
Other services
Websites built from scratch
Fast, accessible, and written to be found. No bought templates, no fees that grow on their own.
Business systems, built to fit
For when the spreadsheet has run out of room and the off-the-shelf system does not match how you work.
Automation and integrations
The work someone on your team repeats every week, done on its own and without typos.