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Mobile apps for iOS and Android

One codebase for both stores, and an app that still works when the signal drops.

Let's talk about your project

We publish our own apps on the App Store and Google Play, so the release path is not something we learn on your project: signing, permissions, screenshots, reviews and rejections are familiar ground. That is usually the difference between shipping in a week and shipping in two months.

We work from a single codebase for iOS and Android, which halves the cost of keeping the app alive after launch — where the money actually goes. And we design for what happens here every day: the connection drops. Whatever can be stored on the phone is stored, and syncs when it comes back.

What it includes

  • iOS and Android at once

    One codebase, two stores. Lower maintenance cost and no version left behind.

  • Works offline

    Data is kept on the device and uploads itself once the signal returns. Nothing is lost in between.

  • Store publishing

    Accounts, listings, screenshots and reviews. We publish our own apps and know why submissions get rejected.

  • Accessibility and three languages

    Screen reader support, text sizing, and Spanish, English and Portuguese copy from the design stage.

Frequent questions

How much does an app cost?
It depends on scope, but we always give a fixed written price before starting. A focused first version usually costs far less than people expect.
Do I need my own developer accounts?
We recommend it: the app should be published under your accounts so it is genuinely yours. We help you create and configure them.
What happens after launch?
Store requirements change every year, so we offer monthly or hourly maintenance. No contracts that renew themselves.